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<h1 id="sec_name">
<span data-if="hdevelop" style="display:inline;">area_intersection_rectangle2</span><span data-if="c" style="display:none;">area_intersection_rectangle2</span><span data-if="cpp" style="display:none;">AreaIntersectionRectangle2</span><span data-if="dotnet" style="display:none;">AreaIntersectionRectangle2</span><span data-if="python" style="display:none;">area_intersection_rectangle2</span> (算子名称)</h1>
<h2>名称</h2>
<p><code><span data-if="hdevelop" style="display:inline;">area_intersection_rectangle2</span><span data-if="c" style="display:none;">area_intersection_rectangle2</span><span data-if="cpp" style="display:none;">AreaIntersectionRectangle2</span><span data-if="dotnet" style="display:none;">AreaIntersectionRectangle2</span><span data-if="python" style="display:none;">area_intersection_rectangle2</span></code> — Calculate the intersection area of oriented rectangles.</p>
<h2 id="sec_synopsis">参数签名</h2>
<div data-if="hdevelop" style="display:inline;">
<p>
<code><b>area_intersection_rectangle2</b>( :  : <a href="#Rect1Row"><i>Rect1Row</i></a>, <a href="#Rect1Column"><i>Rect1Column</i></a>, <a href="#Rect1Phi"><i>Rect1Phi</i></a>, <a href="#Rect1Length1"><i>Rect1Length1</i></a>, <a href="#Rect1Length2"><i>Rect1Length2</i></a>, <a href="#Rect2Row"><i>Rect2Row</i></a>, <a href="#Rect2Column"><i>Rect2Column</i></a>, <a href="#Rect2Phi"><i>Rect2Phi</i></a>, <a href="#Rect2Length1"><i>Rect2Length1</i></a>, <a href="#Rect2Length2"><i>Rect2Length2</i></a> : <a href="#AreaIntersection"><i>AreaIntersection</i></a>)</code></p>
</div>
<div data-if="c" style="display:none;">
<p>
<code>Herror <b>area_intersection_rectangle2</b>(double <a href="#Rect1Row"><i>Rect1Row</i></a>, double <a href="#Rect1Column"><i>Rect1Column</i></a>, double <a href="#Rect1Phi"><i>Rect1Phi</i></a>, double <a href="#Rect1Length1"><i>Rect1Length1</i></a>, double <a href="#Rect1Length2"><i>Rect1Length2</i></a>, double <a href="#Rect2Row"><i>Rect2Row</i></a>, double <a href="#Rect2Column"><i>Rect2Column</i></a>, double <a href="#Rect2Phi"><i>Rect2Phi</i></a>, double <a href="#Rect2Length1"><i>Rect2Length1</i></a>, double <a href="#Rect2Length2"><i>Rect2Length2</i></a>, double* <a href="#AreaIntersection"><i>AreaIntersection</i></a>)</code></p>
<p>
<code>Herror <b>T_area_intersection_rectangle2</b>(const Htuple <a href="#Rect1Row"><i>Rect1Row</i></a>, const Htuple <a href="#Rect1Column"><i>Rect1Column</i></a>, const Htuple <a href="#Rect1Phi"><i>Rect1Phi</i></a>, const Htuple <a href="#Rect1Length1"><i>Rect1Length1</i></a>, const Htuple <a href="#Rect1Length2"><i>Rect1Length2</i></a>, const Htuple <a href="#Rect2Row"><i>Rect2Row</i></a>, const Htuple <a href="#Rect2Column"><i>Rect2Column</i></a>, const Htuple <a href="#Rect2Phi"><i>Rect2Phi</i></a>, const Htuple <a href="#Rect2Length1"><i>Rect2Length1</i></a>, const Htuple <a href="#Rect2Length2"><i>Rect2Length2</i></a>, Htuple* <a href="#AreaIntersection"><i>AreaIntersection</i></a>)</code></p>
</div>
<div data-if="cpp" style="display:none;">
<p>
<code>void <b>AreaIntersectionRectangle2</b>(const HTuple&amp; <a href="#Rect1Row"><i>Rect1Row</i></a>, const HTuple&amp; <a href="#Rect1Column"><i>Rect1Column</i></a>, const HTuple&amp; <a href="#Rect1Phi"><i>Rect1Phi</i></a>, const HTuple&amp; <a href="#Rect1Length1"><i>Rect1Length1</i></a>, const HTuple&amp; <a href="#Rect1Length2"><i>Rect1Length2</i></a>, const HTuple&amp; <a href="#Rect2Row"><i>Rect2Row</i></a>, const HTuple&amp; <a href="#Rect2Column"><i>Rect2Column</i></a>, const HTuple&amp; <a href="#Rect2Phi"><i>Rect2Phi</i></a>, const HTuple&amp; <a href="#Rect2Length1"><i>Rect2Length1</i></a>, const HTuple&amp; <a href="#Rect2Length2"><i>Rect2Length2</i></a>, HTuple* <a href="#AreaIntersection"><i>AreaIntersection</i></a>)</code></p>
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<p>
<code>static void <a href="HOperatorSet.html">HOperatorSet</a>.<b>AreaIntersectionRectangle2</b>(<a href="HTuple.html">HTuple</a> <a href="#Rect1Row"><i>rect1Row</i></a>, <a href="HTuple.html">HTuple</a> <a href="#Rect1Column"><i>rect1Column</i></a>, <a href="HTuple.html">HTuple</a> <a href="#Rect1Phi"><i>rect1Phi</i></a>, <a href="HTuple.html">HTuple</a> <a href="#Rect1Length1"><i>rect1Length1</i></a>, <a href="HTuple.html">HTuple</a> <a href="#Rect1Length2"><i>rect1Length2</i></a>, <a href="HTuple.html">HTuple</a> <a href="#Rect2Row"><i>rect2Row</i></a>, <a href="HTuple.html">HTuple</a> <a href="#Rect2Column"><i>rect2Column</i></a>, <a href="HTuple.html">HTuple</a> <a href="#Rect2Phi"><i>rect2Phi</i></a>, <a href="HTuple.html">HTuple</a> <a href="#Rect2Length1"><i>rect2Length1</i></a>, <a href="HTuple.html">HTuple</a> <a href="#Rect2Length2"><i>rect2Length2</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#AreaIntersection"><i>areaIntersection</i></a>)</code></p>
</div>
<div data-if="python" style="display:none;">
<p>
<code>def <b>area_intersection_rectangle2</b>(<a href="#Rect1Row"><i>rect_1row</i></a>: Union[float, int], <a href="#Rect1Column"><i>rect_1column</i></a>: Union[float, int], <a href="#Rect1Phi"><i>rect_1phi</i></a>: Union[float, int], <a href="#Rect1Length1"><i>rect_1length_1</i></a>: Union[float, int], <a href="#Rect1Length2"><i>rect_1length_2</i></a>: Union[float, int], <a href="#Rect2Row"><i>rect_2row</i></a>: MaybeSequence[Union[float, int]], <a href="#Rect2Column"><i>rect_2column</i></a>: MaybeSequence[Union[float, int]], <a href="#Rect2Phi"><i>rect_2phi</i></a>: MaybeSequence[Union[float, int]], <a href="#Rect2Length1"><i>rect_2length_1</i></a>: MaybeSequence[Union[float, int]], <a href="#Rect2Length2"><i>rect_2length_2</i></a>: MaybeSequence[Union[float, int]]) -&gt; Sequence[float]</code></p>
<p>
<code>def <b>area_intersection_rectangle2_s</b>(<a href="#Rect1Row"><i>rect_1row</i></a>: Union[float, int], <a href="#Rect1Column"><i>rect_1column</i></a>: Union[float, int], <a href="#Rect1Phi"><i>rect_1phi</i></a>: Union[float, int], <a href="#Rect1Length1"><i>rect_1length_1</i></a>: Union[float, int], <a href="#Rect1Length2"><i>rect_1length_2</i></a>: Union[float, int], <a href="#Rect2Row"><i>rect_2row</i></a>: MaybeSequence[Union[float, int]], <a href="#Rect2Column"><i>rect_2column</i></a>: MaybeSequence[Union[float, int]], <a href="#Rect2Phi"><i>rect_2phi</i></a>: MaybeSequence[Union[float, int]], <a href="#Rect2Length1"><i>rect_2length_1</i></a>: MaybeSequence[Union[float, int]], <a href="#Rect2Length2"><i>rect_2length_2</i></a>: MaybeSequence[Union[float, int]]) -&gt; float</code></p>
</div>
<h2 id="sec_description">描述</h2>
<p><code><span data-if="hdevelop" style="display:inline">area_intersection_rectangle2</span><span data-if="c" style="display:none">area_intersection_rectangle2</span><span data-if="cpp" style="display:none">AreaIntersectionRectangle2</span><span data-if="com" style="display:none">AreaIntersectionRectangle2</span><span data-if="dotnet" style="display:none">AreaIntersectionRectangle2</span><span data-if="python" style="display:none">area_intersection_rectangle2</span></code> calculates the intersection area of two
oriented rectangles (i.e., of type rectangle2), which are defined by their
parameters (center (<a href="#Rect1Row"><i><code><span data-if="hdevelop" style="display:inline">Rect1Row</span><span data-if="c" style="display:none">Rect1Row</span><span data-if="cpp" style="display:none">Rect1Row</span><span data-if="com" style="display:none">Rect1Row</span><span data-if="dotnet" style="display:none">rect1Row</span><span data-if="python" style="display:none">rect_1row</span></code></i></a>, <a href="#Rect1Column"><i><code><span data-if="hdevelop" style="display:inline">Rect1Column</span><span data-if="c" style="display:none">Rect1Column</span><span data-if="cpp" style="display:none">Rect1Column</span><span data-if="com" style="display:none">Rect1Column</span><span data-if="dotnet" style="display:none">rect1Column</span><span data-if="python" style="display:none">rect_1column</span></code></i></a>), orientation
<a href="#Rect1Phi"><i><code><span data-if="hdevelop" style="display:inline">Rect1Phi</span><span data-if="c" style="display:none">Rect1Phi</span><span data-if="cpp" style="display:none">Rect1Phi</span><span data-if="com" style="display:none">Rect1Phi</span><span data-if="dotnet" style="display:none">rect1Phi</span><span data-if="python" style="display:none">rect_1phi</span></code></i></a>, and the half edge lengths <a href="#Rect1Length1"><i><code><span data-if="hdevelop" style="display:inline">Rect1Length1</span><span data-if="c" style="display:none">Rect1Length1</span><span data-if="cpp" style="display:none">Rect1Length1</span><span data-if="com" style="display:none">Rect1Length1</span><span data-if="dotnet" style="display:none">rect1Length1</span><span data-if="python" style="display:none">rect_1length_1</span></code></i></a>
and <a href="#Rect1Length2"><i><code><span data-if="hdevelop" style="display:inline">Rect1Length2</span><span data-if="c" style="display:none">Rect1Length2</span><span data-if="cpp" style="display:none">Rect1Length2</span><span data-if="com" style="display:none">Rect1Length2</span><span data-if="dotnet" style="display:none">rect1Length2</span><span data-if="python" style="display:none">rect_1length_2</span></code></i></a>) and
(center (<a href="#Rect2Row"><i><code><span data-if="hdevelop" style="display:inline">Rect2Row</span><span data-if="c" style="display:none">Rect2Row</span><span data-if="cpp" style="display:none">Rect2Row</span><span data-if="com" style="display:none">Rect2Row</span><span data-if="dotnet" style="display:none">rect2Row</span><span data-if="python" style="display:none">rect_2row</span></code></i></a>, <a href="#Rect2Column"><i><code><span data-if="hdevelop" style="display:inline">Rect2Column</span><span data-if="c" style="display:none">Rect2Column</span><span data-if="cpp" style="display:none">Rect2Column</span><span data-if="com" style="display:none">Rect2Column</span><span data-if="dotnet" style="display:none">rect2Column</span><span data-if="python" style="display:none">rect_2column</span></code></i></a>), orientation
<a href="#Rect2Phi"><i><code><span data-if="hdevelop" style="display:inline">Rect2Phi</span><span data-if="c" style="display:none">Rect2Phi</span><span data-if="cpp" style="display:none">Rect2Phi</span><span data-if="com" style="display:none">Rect2Phi</span><span data-if="dotnet" style="display:none">rect2Phi</span><span data-if="python" style="display:none">rect_2phi</span></code></i></a>, and the half edge lengths <a href="#Rect2Length1"><i><code><span data-if="hdevelop" style="display:inline">Rect2Length1</span><span data-if="c" style="display:none">Rect2Length1</span><span data-if="cpp" style="display:none">Rect2Length1</span><span data-if="com" style="display:none">Rect2Length1</span><span data-if="dotnet" style="display:none">rect2Length1</span><span data-if="python" style="display:none">rect_2length_1</span></code></i></a> and
<a href="#Rect2Length2"><i><code><span data-if="hdevelop" style="display:inline">Rect2Length2</span><span data-if="c" style="display:none">Rect2Length2</span><span data-if="cpp" style="display:none">Rect2Length2</span><span data-if="com" style="display:none">Rect2Length2</span><span data-if="dotnet" style="display:none">rect2Length2</span><span data-if="python" style="display:none">rect_2length_2</span></code></i></a>), respectively.
The intersection area is returned in <a href="#AreaIntersection"><i><code><span data-if="hdevelop" style="display:inline">AreaIntersection</span><span data-if="c" style="display:none">AreaIntersection</span><span data-if="cpp" style="display:none">AreaIntersection</span><span data-if="com" style="display:none">AreaIntersection</span><span data-if="dotnet" style="display:none">areaIntersection</span><span data-if="python" style="display:none">area_intersection</span></code></i></a>.
If multiple values are given for the parameters of the second rectangle, the
output is a tuple with the intersection area of the first rectangle with
each of the second rectangles. In case no parameters are given for the
second rectangle, an empty tuple is returned in <a href="#AreaIntersection"><i><code><span data-if="hdevelop" style="display:inline">AreaIntersection</span><span data-if="c" style="display:none">AreaIntersection</span><span data-if="cpp" style="display:none">AreaIntersection</span><span data-if="com" style="display:none">AreaIntersection</span><span data-if="dotnet" style="display:none">areaIntersection</span><span data-if="python" style="display:none">area_intersection</span></code></i></a>.
</p>
<h2 id="sec_execution">运行信息</h2>
<ul>
  <li>多线程类型:可重入(与非独占操作符并行运行)。</li>
<li>多线程作用域:全局(可以从任何线程调用)。</li>
  <li>未经并行化处理。</li>
</ul>
<h2 id="sec_parameters">参数表</h2>
  <div class="par">
<div class="parhead">
<span id="Rect1Row" class="parname"><b><code><span data-if="hdevelop" style="display:inline">Rect1Row</span><span data-if="c" style="display:none">Rect1Row</span><span data-if="cpp" style="display:none">Rect1Row</span><span data-if="com" style="display:none">Rect1Row</span><span data-if="dotnet" style="display:none">rect1Row</span><span data-if="python" style="display:none">rect_1row</span></code></b> (input_control)  </span><span>rectangle2.center.y <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Union[float, int]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real / </span><span data-if="hdevelop" style="display:inline">integer)</span><span data-if="dotnet" style="display:none"> (<i>double</i> / </span><span data-if="dotnet" style="display:none">int / </span><span data-if="dotnet" style="display:none">long)</span><span data-if="cpp" style="display:none"> (<i>double</i> / </span><span data-if="cpp" style="display:none">Hlong)</span><span data-if="c" style="display:none"> (<i>double</i> / </span><span data-if="c" style="display:none">Hlong)</span></span>
</div>
<p class="pardesc">Center row coordinate of the first rectangle.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="Rect1Column" class="parname"><b><code><span data-if="hdevelop" style="display:inline">Rect1Column</span><span data-if="c" style="display:none">Rect1Column</span><span data-if="cpp" style="display:none">Rect1Column</span><span data-if="com" style="display:none">Rect1Column</span><span data-if="dotnet" style="display:none">rect1Column</span><span data-if="python" style="display:none">rect_1column</span></code></b> (input_control)  </span><span>rectangle2.center.x <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Union[float, int]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real / </span><span data-if="hdevelop" style="display:inline">integer)</span><span data-if="dotnet" style="display:none"> (<i>double</i> / </span><span data-if="dotnet" style="display:none">int / </span><span data-if="dotnet" style="display:none">long)</span><span data-if="cpp" style="display:none"> (<i>double</i> / </span><span data-if="cpp" style="display:none">Hlong)</span><span data-if="c" style="display:none"> (<i>double</i> / </span><span data-if="c" style="display:none">Hlong)</span></span>
</div>
<p class="pardesc">Center column coordinate of the first rectangle.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="Rect1Phi" class="parname"><b><code><span data-if="hdevelop" style="display:inline">Rect1Phi</span><span data-if="c" style="display:none">Rect1Phi</span><span data-if="cpp" style="display:none">Rect1Phi</span><span data-if="com" style="display:none">Rect1Phi</span><span data-if="dotnet" style="display:none">rect1Phi</span><span data-if="python" style="display:none">rect_1phi</span></code></b> (input_control)  </span><span>rectangle2.angle.rad <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Union[float, int]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real / </span><span data-if="hdevelop" style="display:inline">integer)</span><span data-if="dotnet" style="display:none"> (<i>double</i> / </span><span data-if="dotnet" style="display:none">int / </span><span data-if="dotnet" style="display:none">long)</span><span data-if="cpp" style="display:none"> (<i>double</i> / </span><span data-if="cpp" style="display:none">Hlong)</span><span data-if="c" style="display:none"> (<i>double</i> / </span><span data-if="c" style="display:none">Hlong)</span></span>
</div>
<p class="pardesc">Angle between the positive horizontal axis and the first
edge of the first rectangle (in radians).</p>
</div>
  <div class="par">
<div class="parhead">
<span id="Rect1Length1" class="parname"><b><code><span data-if="hdevelop" style="display:inline">Rect1Length1</span><span data-if="c" style="display:none">Rect1Length1</span><span data-if="cpp" style="display:none">Rect1Length1</span><span data-if="com" style="display:none">Rect1Length1</span><span data-if="dotnet" style="display:none">rect1Length1</span><span data-if="python" style="display:none">rect_1length_1</span></code></b> (input_control)  </span><span>rectangle2.hwidth <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Union[float, int]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real / </span><span data-if="hdevelop" style="display:inline">integer)</span><span data-if="dotnet" style="display:none"> (<i>double</i> / </span><span data-if="dotnet" style="display:none">int / </span><span data-if="dotnet" style="display:none">long)</span><span data-if="cpp" style="display:none"> (<i>double</i> / </span><span data-if="cpp" style="display:none">Hlong)</span><span data-if="c" style="display:none"> (<i>double</i> / </span><span data-if="c" style="display:none">Hlong)</span></span>
</div>
<p class="pardesc">Half length of the first edge of the first rectangle.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="Rect1Length2" class="parname"><b><code><span data-if="hdevelop" style="display:inline">Rect1Length2</span><span data-if="c" style="display:none">Rect1Length2</span><span data-if="cpp" style="display:none">Rect1Length2</span><span data-if="com" style="display:none">Rect1Length2</span><span data-if="dotnet" style="display:none">rect1Length2</span><span data-if="python" style="display:none">rect_1length_2</span></code></b> (input_control)  </span><span>rectangle2.hheight <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Union[float, int]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real / </span><span data-if="hdevelop" style="display:inline">integer)</span><span data-if="dotnet" style="display:none"> (<i>double</i> / </span><span data-if="dotnet" style="display:none">int / </span><span data-if="dotnet" style="display:none">long)</span><span data-if="cpp" style="display:none"> (<i>double</i> / </span><span data-if="cpp" style="display:none">Hlong)</span><span data-if="c" style="display:none"> (<i>double</i> / </span><span data-if="c" style="display:none">Hlong)</span></span>
</div>
<p class="pardesc">Half length of the second edge of the first rectangle.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="Rect2Row" class="parname"><b><code><span data-if="hdevelop" style="display:inline">Rect2Row</span><span data-if="c" style="display:none">Rect2Row</span><span data-if="cpp" style="display:none">Rect2Row</span><span data-if="com" style="display:none">Rect2Row</span><span data-if="dotnet" style="display:none">rect2Row</span><span data-if="python" style="display:none">rect_2row</span></code></b> (input_control)  </span><span>rectangle2.center.y(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[Union[float, int]]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real / </span><span data-if="hdevelop" style="display:inline">integer)</span><span data-if="dotnet" style="display:none"> (<i>double</i> / </span><span data-if="dotnet" style="display:none">int / </span><span data-if="dotnet" style="display:none">long)</span><span data-if="cpp" style="display:none"> (<i>double</i> / </span><span data-if="cpp" style="display:none">Hlong)</span><span data-if="c" style="display:none"> (<i>double</i> / </span><span data-if="c" style="display:none">Hlong)</span></span>
</div>
<p class="pardesc">Center row coordinate of the second rectangle.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="Rect2Column" class="parname"><b><code><span data-if="hdevelop" style="display:inline">Rect2Column</span><span data-if="c" style="display:none">Rect2Column</span><span data-if="cpp" style="display:none">Rect2Column</span><span data-if="com" style="display:none">Rect2Column</span><span data-if="dotnet" style="display:none">rect2Column</span><span data-if="python" style="display:none">rect_2column</span></code></b> (input_control)  </span><span>rectangle2.center.x(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[Union[float, int]]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real / </span><span data-if="hdevelop" style="display:inline">integer)</span><span data-if="dotnet" style="display:none"> (<i>double</i> / </span><span data-if="dotnet" style="display:none">int / </span><span data-if="dotnet" style="display:none">long)</span><span data-if="cpp" style="display:none"> (<i>double</i> / </span><span data-if="cpp" style="display:none">Hlong)</span><span data-if="c" style="display:none"> (<i>double</i> / </span><span data-if="c" style="display:none">Hlong)</span></span>
</div>
<p class="pardesc">Center column coordinate of the second rectangle.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="Rect2Phi" class="parname"><b><code><span data-if="hdevelop" style="display:inline">Rect2Phi</span><span data-if="c" style="display:none">Rect2Phi</span><span data-if="cpp" style="display:none">Rect2Phi</span><span data-if="com" style="display:none">Rect2Phi</span><span data-if="dotnet" style="display:none">rect2Phi</span><span data-if="python" style="display:none">rect_2phi</span></code></b> (input_control)  </span><span>rectangle2.angle.rad(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[Union[float, int]]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real / </span><span data-if="hdevelop" style="display:inline">integer)</span><span data-if="dotnet" style="display:none"> (<i>double</i> / </span><span data-if="dotnet" style="display:none">int / </span><span data-if="dotnet" style="display:none">long)</span><span data-if="cpp" style="display:none"> (<i>double</i> / </span><span data-if="cpp" style="display:none">Hlong)</span><span data-if="c" style="display:none"> (<i>double</i> / </span><span data-if="c" style="display:none">Hlong)</span></span>
</div>
<p class="pardesc">Angle between the positive horizontal axis and the first
edge of the second rectangle (in radians).</p>
</div>
  <div class="par">
<div class="parhead">
<span id="Rect2Length1" class="parname"><b><code><span data-if="hdevelop" style="display:inline">Rect2Length1</span><span data-if="c" style="display:none">Rect2Length1</span><span data-if="cpp" style="display:none">Rect2Length1</span><span data-if="com" style="display:none">Rect2Length1</span><span data-if="dotnet" style="display:none">rect2Length1</span><span data-if="python" style="display:none">rect_2length_1</span></code></b> (input_control)  </span><span>rectangle2.hwidth(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[Union[float, int]]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real / </span><span data-if="hdevelop" style="display:inline">integer)</span><span data-if="dotnet" style="display:none"> (<i>double</i> / </span><span data-if="dotnet" style="display:none">int / </span><span data-if="dotnet" style="display:none">long)</span><span data-if="cpp" style="display:none"> (<i>double</i> / </span><span data-if="cpp" style="display:none">Hlong)</span><span data-if="c" style="display:none"> (<i>double</i> / </span><span data-if="c" style="display:none">Hlong)</span></span>
</div>
<p class="pardesc">Half length of the first edge of the second rectangle.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="Rect2Length2" class="parname"><b><code><span data-if="hdevelop" style="display:inline">Rect2Length2</span><span data-if="c" style="display:none">Rect2Length2</span><span data-if="cpp" style="display:none">Rect2Length2</span><span data-if="com" style="display:none">Rect2Length2</span><span data-if="dotnet" style="display:none">rect2Length2</span><span data-if="python" style="display:none">rect_2length_2</span></code></b> (input_control)  </span><span>rectangle2.hheight(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[Union[float, int]]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real / </span><span data-if="hdevelop" style="display:inline">integer)</span><span data-if="dotnet" style="display:none"> (<i>double</i> / </span><span data-if="dotnet" style="display:none">int / </span><span data-if="dotnet" style="display:none">long)</span><span data-if="cpp" style="display:none"> (<i>double</i> / </span><span data-if="cpp" style="display:none">Hlong)</span><span data-if="c" style="display:none"> (<i>double</i> / </span><span data-if="c" style="display:none">Hlong)</span></span>
</div>
<p class="pardesc">Half length of the second edge of the second rectangle.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="AreaIntersection" class="parname"><b><code><span data-if="hdevelop" style="display:inline">AreaIntersection</span><span data-if="c" style="display:none">AreaIntersection</span><span data-if="cpp" style="display:none">AreaIntersection</span><span data-if="com" style="display:none">AreaIntersection</span><span data-if="dotnet" style="display:none">areaIntersection</span><span data-if="python" style="display:none">area_intersection</span></code></b> (output_control)  </span><span>real(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Sequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">Intersection area of the first rectangle with the second
rectangle.</p>
</div>
<h2 id="sec_result">结果</h2>
<p>如果参数均有效，算子
<code><span data-if="hdevelop" style="display:inline">area_intersection_rectangle2</span><span data-if="c" style="display:none">area_intersection_rectangle2</span><span data-if="cpp" style="display:none">AreaIntersectionRectangle2</span><span data-if="com" style="display:none">AreaIntersectionRectangle2</span><span data-if="dotnet" style="display:none">AreaIntersectionRectangle2</span><span data-if="python" style="display:none">area_intersection_rectangle2</span></code> 返回值 <TT>2</TT> (
      <TT>H_MSG_TRUE</TT>)
    .
</p>
<h2 id="sec_see">参考其它</h2>
<p>
<code><a href="gen_rectangle2.html"><span data-if="hdevelop" style="display:inline">gen_rectangle2</span><span data-if="c" style="display:none">gen_rectangle2</span><span data-if="cpp" style="display:none">GenRectangle2</span><span data-if="com" style="display:none">GenRectangle2</span><span data-if="dotnet" style="display:none">GenRectangle2</span><span data-if="python" style="display:none">gen_rectangle2</span></a></code>, 
<code><a href="intersection_segments.html"><span data-if="hdevelop" style="display:inline">intersection_segments</span><span data-if="c" style="display:none">intersection_segments</span><span data-if="cpp" style="display:none">IntersectionSegments</span><span data-if="com" style="display:none">IntersectionSegments</span><span data-if="dotnet" style="display:none">IntersectionSegments</span><span data-if="python" style="display:none">intersection_segments</span></a></code>, 
<code><a href="intersection_segment_line.html"><span data-if="hdevelop" style="display:inline">intersection_segment_line</span><span data-if="c" style="display:none">intersection_segment_line</span><span data-if="cpp" style="display:none">IntersectionSegmentLine</span><span data-if="com" style="display:none">IntersectionSegmentLine</span><span data-if="dotnet" style="display:none">IntersectionSegmentLine</span><span data-if="python" style="display:none">intersection_segment_line</span></a></code>, 
<code><a href="intersection_segment_contour_xld.html"><span data-if="hdevelop" style="display:inline">intersection_segment_contour_xld</span><span data-if="c" style="display:none">intersection_segment_contour_xld</span><span data-if="cpp" style="display:none">IntersectionSegmentContourXld</span><span data-if="com" style="display:none">IntersectionSegmentContourXld</span><span data-if="dotnet" style="display:none">IntersectionSegmentContourXld</span><span data-if="python" style="display:none">intersection_segment_contour_xld</span></a></code>, 
<code><a href="intersection_line_contour_xld.html"><span data-if="hdevelop" style="display:inline">intersection_line_contour_xld</span><span data-if="c" style="display:none">intersection_line_contour_xld</span><span data-if="cpp" style="display:none">IntersectionLineContourXld</span><span data-if="com" style="display:none">IntersectionLineContourXld</span><span data-if="dotnet" style="display:none">IntersectionLineContourXld</span><span data-if="python" style="display:none">intersection_line_contour_xld</span></a></code>, 
<code><a href="intersection_contours_xld.html"><span data-if="hdevelop" style="display:inline">intersection_contours_xld</span><span data-if="c" style="display:none">intersection_contours_xld</span><span data-if="cpp" style="display:none">IntersectionContoursXld</span><span data-if="com" style="display:none">IntersectionContoursXld</span><span data-if="dotnet" style="display:none">IntersectionContoursXld</span><span data-if="python" style="display:none">intersection_contours_xld</span></a></code>
</p>
<h2 id="sec_module">模块</h2>
<p>
Foundation</p>
<!--OP_REF_FOOTER_START-->
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